Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Thursday, 10 July 2003

Books

Let's deal with *that* book (You-know-who and the Order of the Phœnix). No, I didn't buy it, I had it forced on me by my parents. It's a pure maguffin-hunt, with the final revelation coming as no surprise (if we didn't already know it, it was pretty obvious if one applied the conventions — or should I say clichés — of the genre. There's a lot of teasing before she actually does kill of the character; and it's not a major one in terms of the reader's estimation, only in terms of Master Potter's. There were a number of places where it seemed that even some light copy-editing hadn't been done. let alone the heavy blue pecilling to cut out the fluff.

Permanence by Karl Schroeder – this starts off in Andre Norton mode (outcast adolescent flees repressive family after death of supportive parent), detours into Carol Cherryh territory (she's soon worrying about financing docking fees when her ship will reach the next civilised port of call), and then takes a left turn deep into strange territory, with ForeRunners like you've hardly seen them before, plus a whole new type of interstellar colonisation. Not a book afraid to confront the Fermi Paradox and that last term in the Drake equation – factors which are strongly correlated with my liking interstellar-SF.

Now in paperback, the Scar returns us to the world of China Miévilles Perdido Street Station, to follow what befalls one of the peripheral characters who got out of New Crobuzon while the going was good. Not quite as bleak as its predecessor, it is still just as darkly Gormenghastian in its construction, both in its use of language, and in its setting in an urban labyrinth. I did manage to read this one all in one sitting, which Perdido certainly didn't lend itself to.

Hannibal's Children by John Maddox Roberts (author of the SPQR Roman mysteries) has Rome losing to Hannibal. It's not surprise that this book (#1 of 3? it doesn't say, but the tempo looks right for that) has them preparing to kick much ass in a belated 3rd Punic war. So-so what-if historical fiction. While in that neck of the woods, I'll belatedly mention Thomas Harlan's Oath of Empire sequence, whose final volume should be out in paperback summer '03 – that one is Rome (+magic) never fell, and has a massive Eastern Empire vs Western Empire vs Persia vs Mohammedan four way struggle in the 620's CE. At worst, harmless holiday reading.

Cat people should definitely look out for Varjak Paw, by SF Said (publ. David Fickling Books, which is a Random House imprint). It's an urban-horror story, as the youngest of a family of pedigree cats has to save the day when the old lady who owns their house dies. As the cover puts it "This cat must learn to fight."

In the field of comics, I recommend the Red Star, a feast of post-Soviet nostalgia for the eyes.

In gaming, well, maybe I spend too much time in odd hangouts, like the Singularitarian SL4 mailing list at sysopmind.com, but given the title, I had to buy Transhuman Space. From that context, it does feel very timid even within its no-Singularity remit – comparable to 1980s SF like Voice of the Whirlwind, I'd say. Something very twen-cen is expecting people to buy general purpose computers. Having either cycles on demand (grid computing) for general purpose computation, or special purpose appliances (you don't buy a car for the CPU) that might use spare capacity in the grid would be more plausible. The high-tech smart clipboard (descended from the Tablet PC) is perhaps more 2010s rather than 2100s, but would feel a little more sexy-future-gadget than most of the electronic hardware that the game offers.

Redemption Ark by Alastair Reynolds – while Chasm City was a detour to fill in some background for his universe, this latest book follows on from the events and disclosures of Revelation Space, and gets us back to the main plot; the discovery that something is wiping out starfaring civilisations, and we're next.
This time more back-story gets filled in as many factions struggle at cross purposes to find ways to cope with the Inhibitors, and the book closes when another little facet of the tale comes to an end. Now there's the frustrating wait for the next part – it feels like there are 2-3 more chunky volumes' worth to come, not counting other side stories.

Marrow by Robert Reed. An STL interstellar setting, set in the lightly populated epoch of the 10^5s CE, with (at least) emortal post-humans as the primary protagonists. It's not afraid to take this to its logical conclusion - a few dozen such are marooned on a marginally habitable planet without equipment. So they respond by spending the next 5000 years building a technological and industrial base sufficient to escape from their exile, and to find who trapped them there.

Security Engineering by Ross Anderson. OK, this is a title I'm also assigning my colleagues for reading, but it is very much the most comprehensive and up to date book on the subject, with plenty of relevant examples of how systems - military and commercial - have failed in the past, usually as the environment in which they operate changes, or the assumptions of what it is that they need to protect changes. The exploits can both be enlightening, and can also be mined for use in modern or soft-cyberpunk type gaming to add an air of verisimilitude.

In similar vein, but definitely more a popular exposition than an instructional text, is Secrets and Lies by Bruce Schneier. This isthe less substantial of the two works.

Cosmonaut Keep by Ken McLeod - His earlier books were all set in one future, but at least had the grace to be free-standing. This one suffers from being a first volume of a trilogy, and is not well paced. There are two strands that alternate chapters (as in his earlier The Stone Canal), which finally meet, but the far future line suffers a lot from keeping mysterious to the reader much of the everyday world of the characters, doesn't well establish the characters (especially their ages - maybe I'm getting old, but I assumed they were a decade or more older than they turned out to be) - and was bloated by a romance sub-plot which failed to advance anything. If only publishers weren't fixated on multi-volume epics, and editors could ply their trade. But it does have Reptoid Greys who would say "Take us to your dealer." which helps to repair things.

Darwin's Dangerous Idea by Daniel Dennett. The dangerous idea being that purposeless algorithm is all that's behind the development of life. And that it's algorithms all the way down. And up. Which is what makes people seek refuge in more comfortable magical explanations - and that includes Penrose or Gould as much as the usual suspects. A well reasoned overview of the historical perspective and debunking of contemporary arguments for magic.

There and Back Again by Pat Murphy is a charming re-make of the original work of the same title in the form of a space opera. Not profound literature, but a fun read.

The Stars Dispose/The Stars Compel by Michaela Roessner: cookery and other magics in the Medici household in Florence and Rome c1530. Not books to read when you are feeling peckish already; but they do come with recipes. I expect there to be a third installment at some point.

Restoration London by Liza Picard, covering 1660-70 is every bit as interesting as its companion Dr. Johnson's London. It slices things differently, but covers much the same breadth of topics with reference to the source documents. This is the sort of thing an RPG city sourcebook should be like.

The Elegant Universe by Brian Greene is a non-technical survey of string theory by one of the people at the cutting edge. It suffers from having to first cover relativity and quantum theory in order to set the context - and falls into the all too common trap of explaining relativity as if it were Lorentz' Ether Theory, with its length contractions and time dilations. One of these days someone will write a popular book that starts from the geometric approach as presented in Gravitation (Misner, Thorne Wheeler, 1973), which gives a much more intuitive approach, once one has unlearned the LET-preconceptions. The intro to quantum mechanics isn't too stellar, either. However, after these sections, and we get on to what the book is really all about, he does get into his stride, and, with personal anecdote, but without resort to any equations whatsoever, fills in a lot of gaps between the type of popularizations found in New Scientist or Scientific American articles, and the hairy stuff to be found in John Baez' This week's finds in Mathematical Physics (math.ucr.edu/ home/baez/twfshort.html) - I now understand what the fuss about Calabi-Yau orbifolds is about, even if I can't do the math - they satisfy the generalized equivalent of Einstein's field equation on a vacuum, so are as flat as possible while being scrunched up, so give no new background mass-energy density as a consequence of the compactified dimensions.

All of an Instant by Richard Garfinkle. From the alternate hard SF of Celestial Matters, Garfinkle has turned his hand to time travel, and the fight for History, with an equally novel approach to the genre that makes it make sense that the main characters are Africans and Aboriginal Australians from prehistoric times. The very novelty of the approach makes description difficult without spoiling the developments within the tale; so I'll just say that I recommend it.

London, The Biography by Peter Ackroyd covers from the mists of antiquity, but mainly the last 1000 years in a miscellany that spans the whole history of this ever noisy, ever consuming city. It is more than I can hope to summarise here.

The Fabric of Reality by David Deutsch is an interesting counterpoint to Dennett's Darwin's Dangerous Idea. Starting with a brutally direct route from the two-slit experiment to the Many-Worlds interpretation of quantum mechanics, he folds in epistemology, computation and evolution into a credible Theory of Everything (OK, we still need to tidy up the math of super-strings, but that's a detail within this big picture).

Time and Space by Stephen Baxter. I find that a lot of what I feel to be good SF deals in one way or another with the central issue of the Fermi Paradox. This related pair takes two diametrically opposed takes on the issue, starting with the same near future Earth. In the former, we have N=1, and the vision of far deep time of a Universe gardened by human derived intelligences. In the latter life - and star-faring intelligences of nowhere near transcendent technology - are everywhere, and a lot of what looks to be natural is just the action of layer after layer of engineering. They suffer a bit from the "tour of the balloon factory" approach to the genre, but are at least thought provoking, and grist to the SFRPG mill.

King of the City by Michael Moorcock. Despite the cover blurb, this isn't a sequel to Mother London. It interweaves autobiography (the character does things I know MM himself did, like play banjo on Lucky Leif and the Longships) and part tirade against Thatcher, Di, and Blair. It's also, bizarrely, his cyberpunk novel.

Soldiers Live by Glen Cook. Finally, the whole Taglios/Shadowmaster/Kina/Glittering Stone plotline gets resolved. Which means, of course, that this issue, (nearly) everybody dies. Given some of the sprawl over the previous five books, the resolution may not be very tidy, and is downbeat, but overall, satisfying, with a feeling that as best as is possible, closure has been achieved. There are of course some loose ends, and things are set up so that yet another generation of the Black Company can get into further scrapes, but I would hope that he would do something new, at least for a book or two, before succumbing to the temptation to return. If you've stayed the trip with the previous books, you'll enjoy this one.

Music

Although my CD collection does have a lot of stuff that tells you that the golden age of rock is 14, with artists who were around in the 70s (including acts like Hawkwind and BÖC that are getting to be their own tribute bands), my current “I just keep playing these albums” are Godspeed you! Black Emperor';s lift yr. skinny fists like antennas to heaven – mixed rock and orchestral strings along with “found” sounds, and Sigur Ros' Agætis Byrjun – haunting, almost jazz-like.

Both have new albums out - Gy!BE's Yanqui U.X.O. has grown on me; while Sigur Ros' ( ) is positively accessible by comparison with its predecessor, but perhaps not quite so good.

To show I'm still in touch with my roots, I'm also playing Bowie's Heathen, and, more retro yet, Leonard Cohen's The Future (and discovering that he's wilfully misquoted in the Werewolf:the Apocalypse Umbra supplement).

Driving at going on midnight one day, and searching for something tolerable on the radio, ended up listening to Late Junction on BBC Radio 3, I encountered the group Dirty Three, the final track off their album Whatever you love, you are. Their style is violin, guitar and drum instrumental, sometimes slightly Celtic/folksy, often simply an oceanic drift of sound. Then a few days later during the afternoon on Radio 3, I caught Steve Reich's 1974 composition Music for Mallet Instruments, Organ and Voices, which is a minimalist, long time-scale set of rounds. More serendipitous radio discovery, like in previous years with John Adams'Hoodoo Zephyr , or the Afro-Celt Sound System (also known as the Afrocelts), whose Sound Magic(From the Light Continent) is about what you'd expect, from the band's name.

Having gotten into gy!be, it was inevitable that I'd get into other bands on the Constellation label (Silver Mt. Zion, Do Make Say Think, Fly PanAm) which are also into related flavours of instrumental music.

Movie Roundup, 2003

The film Dolls, is made up from three interwoven tales of love and loss in modern Japan, framed by a traditional puppet story on the same theme. The main story ( of a salaryman who breaks with his fiancée to marry the boss' daughter, then leaves the wedding when he hears that on being abandoned, she had attempted suicide, and the two of them ending up wandering around Japan tied together) fails to have the clean resolution of the other episodes (an otaku almost stalks an idoru who has retired after beign disfigured in an accident, and of an aging yakuza oyabun who on getting bad news after a medical check-up, goes to find the woman he abandoned when he took to crime), and spends rather too long on admittedly gorgeous scenery shots. I was surprised to see that the wedding was to have been held in church — I suppose that is, like Kirimasu, another quaint foreign custom that the Japanese have taken to heart.

Matrix:Reloaded is another film that will have been seen by most people who would want to by now. Pity it was only the first half of a five hour movie :-( - there really wasn't a resolution, just a cliff-hanger. The FX were kewl, though. Interestingly, apart from the councillor and Neo, the real-world Zion characters were women, non-white, or both - the white males (Agents and Architect) were Matrix constructs. I agree with Howard Tayler's assessment in an open letter on his Schlock Mercenary site that it could have lost the bump'n'grind/Zion Party digression, near the beginning. Placed where it was, it didn't even have the utility of the smoochy bit in Armageddon which at about half way through the film, came at a good time for taking a leak without missing anything important.

X2 - about as perfect a realization of what have been for most of the last 35 years my favourite super-team as one could hope to see. Good performances all round, and fans will know what has to come in X3.

Russian Ark is a 96 minute single take as a viewpoint character wanders through the St. Petersburg Hermitage Museum, and through the last couple of centuries of Russian history. Visually sumptuous, though it probably packs more punch if you have a decent grouding in the history being covered.

Caught Divine Intervention at the local independent cinema. This is the Palestinian film that did well at film festivals in '02. Strange, quirky, bleak, with a very black sense of humour, from the opening scene where Santa is being hunted down by youths outside Nazareth, to the final one where a mother and son sit in a Ramallah kitchen watching a pressure cooker and she says “It's been long enough. It's time to stop it, now.” via a number of vaguely interwoven slices of life and vignettes. Everything in the film could be read as a metaphor for the desperate situation there, while simultaneously showing that even so, the people can still laugh at human folly.

See 2002 section for Avalon and Revenger's Tragedy.

Also continued at the Film Festival.

Tuesday, 31 December 2002

Movie Roundup, 2002

Some of these I saw at the Cambridge Film Festival, and didn't actually see full release until 2003...

I hadn't planned it that way, but I almost managed the year without seeing a Hollywood blockbuster (read - I explicitly didn't see the latest Star Wars, and nothing I've heard made it seem like I made the wrong decision, nor SpiderMan, as I always felt that Spidey was a tedious tosser. But, at a loose end one evening while Karen was out gaming, and having had good word of it, I went to see xXx. It has action, wise-cracking, sticking it to James Bond, gratuitous hip-ness, and keeps the slushy bits to a minimum – just the sort of thing to indulge one's inner 12-year-old with.

Having broken the clean run, I compounded it by seeing Chamber of Secrets – which I felt was better than Philosopher's Stone for spending more time on plot and less on gosh-wow scene setting. The station exterior shown for King's Cross is actually the next door station at St. Pancras – its recently cleaned Victorian Gothic brickwork being more spectacular than the low, modern, frontage of King's Cross, even were it not at the moment surrounded by the desolation of the works being carried out for the new Eurostar terminus.

Two Towers wasn't bad, but in a situation where they were having to juggle three storylines anyway, and trim to fit into 3 hours, adding the needless extra Aragorn material from whole cloth wasn't what I'd've done. I was amused to see them continuing to top their previous “elf stunts” with the snowboarding with a shield trick. Overall, though, I didn't think it was quite as good as part 1, which I'd seen again a couple of weeks previously.

Le Roi Danse (distributed in the UK under the translated title The King is Dancing) is a behind-the-scenes story of the youth of Louis XIV, the Sun King, from the point of view of his Italian dancing master, Lully. While Louis struggles against the severe demands of his mother's faction, Lully has to contend with maintaining his popularity against the scurrilous Moliere.

Avalon (2003 release), from the director of Ghost in the Shell, and shot in Poland, with a local cast (Polish dialog subtitled in English). The film is in some ways the Matrix in reverse – people from the dark depressing future (shot with Eastern European locations in a colour subdued style – not quite sepia, but nearly so, to the same effect as the bleached out 1984 version of 1984, but darker – by halfway through I had almost forgotten what green looked like, except as an artefact of low-light scopes) lose themselves in the eponymous VR wargame. The game takes the language of D&D – characters form parties of Warriors, Thieves (self described as guides or scouts), Mages or Bishops, and gain levels and experience; though it is all modern small-unit combat – even when there's a Bishop in one scene we never see him do anything other than be Command and Control. In another Matrix-like touch, the future computer UIs (outside of the immersive VR) are very retro – those shown here would have been cutting edge c1975.
The plot follows Ash, a 12 or 13th level Warrior, at the top of Class A, the highest division. She has been playing solo since her once famous party split up, following a game that they didn't complete after one of their number bailed out midway through. She is following leads that suggest another member of that team has managed to find the way into a higher set of game levels (Special A). It's all very atmospheric, but pads itself out by repeating a number of bridging scenes, and eventually ends a couple of minutes before we'd find out what the hell was really going on. In all, unsatisfying but pretty.

Lost in La Mancha, a documentary about the abortive production of Terry Gilliam's film The Man who killed Don Quixote, as it accumulated one jinx after another (on a tight schedule, stars don't show, the locations turn out to be next to an airbase with constant overflights, a flash flood wipes out the first day's shooting, and the actor playing Quixote is invalided out with prostate and back problems). In its 90 minutes, we see just about all the film that Gilliam actually shot, as well as seeing the true life story of a Murphy's Guide to making a film. Perhaps one of these days the real film may get made; as it is, this gives an idea of what really goes on behind the scenes.

Revenger's Tragedy (2003 release), Alex Cox (Repo Man)'s realisation of Middleton's (or Torneur's - the authorship is disputed) 1607 play, described at the time as the product of a diseased mind, transposed into a dark future Liverpool. It was shot on location there, with an all-local cast. Intertwining the original dialog with just enough Scouse for context, it makes the old story feel modern. Unlike Avalon, this dark future is all night and neon, where the Duke (Derek Jacobi, playing an aging roué) rules with an iron fist, and takes his droite de seigneur seriously. Disturbing this comes Vindici (Christopher Ecclestone, eXistenZ,Elizabeth) to take revenge for the poisoning (for refusing the Duke's advances) of his bride on their wedding day, playing his sons (Eddie Izzard superb as Lussurio, the eldest) against him and one another until the predictable Jacobean gorefest at the end. Simply superb, with a soundtrack by Chumbawumba.

The Warrior, a Hindi language film, based, I believe on a Japanese tale. Not Bollywood; rather think Kurosawa in colour.

Monday, 31 December 2001

Movie Roundup, 2001

Working in traditional reverse order..

Harry Potter – This was a “take Karen to the flicks” expedition, and not one I'd've gone to see by myself. It was stunningly well cast, and well acted by a sterling cast of British character actors who probably cost between them less than Tom Cruise asks for an appearance. But boring – I was twiddling my thumbs by the time of the quidditch match (a pleasant surprise – quidditch was less boring to watch than read about – I guess they'd choreographed it off some real sports footage). After the Big V had had his come-uppance, I was silently pleading “roll credits now, please” as each scene terminated.
Nitpick – At King's Cross, platforms 9 and 10 face each other across two lines of track in a little annex (along with platform 11) off the side of the main station, and 9¾ would be approached from the railings in front of the buffers; the movie looked like they were going on to platform pi! In the real world, probably as a result of all the tourists coming to see the site, at the start of December '01, platform 9 was decorated with all the Hogwarts banners and such from the movie. I'm still surprised that nothing's been made of the fact that the platform 9/10 area is also the fabled site of Boadicea's tomb!

LotR part 1 - A joy to the eyes, but I was on to trivia scanning immediately, like I did about the 8th time I saw Star Wars, coupled this time with too much of an analysis of how they've gone about realising it within the limited confines of a 3 hour film. You know the sort of thing – “Ah yes, they'll use the birthday party to introduce the hobbit characters, then cut out the 17 years of delay.” “Is that a chunky black ring Gandalf is briefly shown wearing in the first conversation inside Orthanc?” “Spot the elf walking on the snow!” “Isn't the two arrows at once trick shot too reminiscent of some really cheesy 1980's fantasy film,” “Maize and canola are more Sharkey than Shire.” “Aren't the lines ‘They've got a cave troll with them.’ and ‘Let's hunt some orc.’ a little jarring in their delivery.”
We could have done without the crumbling stair in Moria, especially with that magnificent Balrog about to make its entrance with its cunningly ambiguous “wings”. Boromir's death had much of the “Agh, I'm hit! Cue death scene. No, wait, I'm a high level fighter and that only did a d8.” about it along the way.
They were faced with an impossible scene to film (one that so far as I can recall Bakshi wisely dropped completely), and made what I felt was a brave, but ultimately failed attempt at, in the Temptation of Galadriel. Playing it low key would have been better, I feel, as the infinitely beautiful ice queen isn't a one size fits all image.
Yes, of course I'll go see the rest. Unlike with Harry Potter, I didn't feel the time dragging.

OK, now onto the good stuff, in roughly ascending order:

Atlantis, the Lost Empire – This little steampunk/lost world gem felt like an anime scenario that ended up with the Mouse by accident, and certainly wasn't your average cute Disney cartoon – no bursting out into song, no cute slapstick supporting cast. Nothing profound, but it did at least entertain.

Lara Croft, Tomb Raider – This film did exactly what it said on the tin. Well, we could have had dinosaurs, an underwater sequence and the obligatory attack by dogs while in Italy (did one of the game designers have a bad Doberman experience one holiday, we wonder), instead of the dodgy "men in her life" sub-plots, but you can't have everything. A pleasant surprise in that it underpromised and overdelivered within its premise.

Shadow of the Vampire - A secret history of the making of the original Nosferatu, with John Malkovitch as the director. Worth it just for the scene where he demands that Count Orlok feed only on the dispensable members of the film crew.

Ginger Snaps - A pretty damn definitive “werewolf in the modern day” movie, all the better for not being a big budget spectacular. A plot summary wouldn't do it justice - just go get the DVD.

Brotherhood of the Wolf (Pacte des Loups) - The film I made most effort to see all year, eventually finding it on at the late, late show at the local multiplex, presumably because it was thought to be rather recherché in its appeal. For a start it's a French film, with subtitles - And a werewolf(?) hunter movie. Set in pre-revolutionary France. Costume drama meets kick-boxing action. This film has it all, while remaining intelligent, artistic and, well, French.

And at the top of the list? Crouching Tiger, Hidden Dragon, of course. Wuxia done by a serious director. What more can I add about this one? It will be interesting to see what he does with the Hulk